Game testing and workshop of the Landscape Game 2, a collaborative effort between the GCRF Trade, Development and Environment Hub (TRADE Hub), IPB University, and Agate Studio. This game aims to promote the understanding of the landscape approach and sustainable commodity trade, serving as an educative tool for young researchers, high school, and university students in Indonesia.
Photo by Fajrin Hanafi/CIFOR-ICRAF
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Palavras-chave:
workshop, university students, game testing, landscape approach, young researchers, education events, sustainable commodity trade, social event, events, Landscape Game 2, indonesia, educative tool, collaborative effort, bogor, West Java.